Quake 4 and Prey PDB

icecoldduke

Administrator
Staff member
Hey,

PDB files are debug symbols for a application. Using a custom pipeline process, I created PDB files for Quake 4 and Prey. It looks like the process captured 45% of the Quake 4 functions and 70% of the Prey functions. I created these PDB's by creating function signatures in Doom 3 vanilla using the GPL code, and the ETQW demo pdb files that Splash Damage released with the demo.

These include function names only, and not variable names. The functions that are missing are a lot of inlined third party libraries.

Quake 4:
https://github.com/jmarshall23/Quake4BSE/blob/master/pdb/Quake4.pdb

Quake 4 Toolsx86.dll:
https://github.com/jmarshall23/Quake4BSE/blob/master/pdb/Toolsx86.pdb

Prey PDB
https://github.com/jmarshall23/Quake4BSE/blob/master/pdb/PREY.pdb
 
Top